Osmo Survey Shows Over 80% of Parents Are Future-Proofing Kids With Necessary Skills Like Coding So They Can Be Successful
Osmo’s New Coding Starter Kit Provides Hands-On STEAM Education at Home
Osmo’s latest parent survey reinforces what most parents already knew–that coding skills and STEAM education are a desirable means to future-proof kids and will help them become successful. To complement survey results, Osmo debuts a Coding Starter Kit which combines 3 coding bestsellers and features new hardware. Osmo is an award-winning, educational STEAM brand used in over 30,000 schools and 2.5 million homes.
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@PlayOsmo survey shows over 80% of U.S. parents are future-proofing kids with necessary skills like #coding, and introduces a brand new #OsmoCoding kit for #athomelearning.
In the OnePoll-conducted survey of 2000 U.S. parents of school-aged children, over 80% believe in future-proofing kids with necessary skills to ensure career success; 75% believe coding will be a required job skill; and 79% want their child to start learning coding at a very young age. Also, 71% think coding should be mandatory in elementary education. Many early childhood education teachers agree coding is a vital life skill and learning coding helps kids develop creativity and problem-solving skills.
How do parents future-proof their kids? Data shows 67% have tried to encourage children to pursue their areas of interest, 53% have introduced their kids to educational shows and games, and 47% have introduced structured learning (i.e. workbooks, flashcards). However, 66% do not know where to start when it comes to coding education.
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While 57% of parents have tried coding themselves, ironically, over one-third do not feel proficient in math or technology, 3 in 10 do not feel proficient in writing and science, and understandably, 70% feel their child is much more proficient with technology.
Top subjects they would like their child to be competent in include: technology (65%); math (55%); science (49%); writing/grammar (43%); and physical fitness (36%). Careers they see their child pursuing based on current interests are: STEM (35%); healthcare/wellness (31%); and food (28%).
To get kids engaged with STEAM learning at home, Osmo creates hands-on games that make coding accessible, fun, and engaging for kids ages 5-10, and teach them basic concepts of coding “block by block” at an age-appropriate pace.
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