Welcome to the HR Tech Roundup. We have gathered the top HR trends for 2021 with different HR categories like Employee Engagement,, Training and Development, Career Development and Artificial Intelligence.
Catch more in this HR and HR Tech highlight:
Education And Business Leaders Of Latin America And The Caribbean Call For Join Efforts To Grow Digital Talent Pool
Leaders of the digital sector, education institutions and policymakers on Thursday called for joint efforts to grow the digital talent pool in Latin America and the Caribbean, in the aftermath of the Covid-19 pandemic.
Latin America And The Caribbean Will Need Additional 2.5 Million Ict Professionals In Next 5 Years, Says Expert
Latin America and the Caribbean will need an additional 2.5 million ICT-related professionals by 2026, an industry executive said Thursday at the LAC ICT Talent Summit jointly organized by Huawei, UNESCO and EFE, citing research findings by international consultancy IDC.
Visionet Systems India’s Free Youth Skills Program ‘Unnati For India’ To Address Financial Skill Gaps In The BFSI Sector
Unnati for India‘, a fast-growing free-skilling programme launched by Visionet Systems India, has reached a new milestone by extending its scope to the Financial and Accounting (F&A) Sector. It will provide them with technical training in AI, ML, automation, intelligent document processing, etc.
Talent shortage has become the primary challenge businesses face in 2022. Getting ahead of unfolding developments in the market is essential for hirers who are looking to acquire the right talent and build a stable candidate pool. JobsDB by SEEK, the leading employment platform in Hong Kong, hosted a spectacular “Forward Together – Soar towards the Future of Hiring”.
Esports Can Benefit The Educational Sector By Improving Student Skills And Engagement, Says Info-Tech Research Group
Esports is an activity where video games are played competitively by professionals and is a growing trend in the education sector. Esports is popular among a wide range of students, including those that may not be interested in traditional sports and may otherwise see little extra-curricular involvement on campus. As many professionals and IT teams in education may be unfamiliar with esports, Global IT research and advisory firm Info-Tech Research Group has published a new industry blueprint titled Develop and Mature an Esports Program in Education to address this emerging opportunity.